In time for our upcoming beta session happening on June 29th, 6–9 PM GMT+4, here are some updates you can expect to see:

Revamped Loadout UI:

No more fumbling in the heat of battle! We’ve completely redesigned the weapon loadout UI for Team Deathmatch & BR — both pre-game and in-game. Now, you can quickly and easily customize your loadout to fit your playstyle.

Damage Numbers:

Damage numbers are now displayed, giving instant feedback on your shots and helping you refine your tactics for maximum impact.

Boundary Indication

We’ve implemented more explicit boundary indications to help you stay in action and prevent accidental out-of-bounds moments.

Weapon Damage Texture Fixes

We’ve improved weapon damage textures, so you’ll see more realistic impact effects when your bullets hit walls and other surfaces. Additionally, we’ve fine-tuned weapon sounds to make every shot more satisfying and immersive—ensuring you know when you’ve taken down an opponent.

Gameplay Pacing:

We’re working on slightly slowing down the gameplay pace to create a more strategic and tactical experience. We’re eager to hear your thoughts on these adjustments!

A Smoother, More Responsive Experience:

We’ve made overall improvements to the user interface beyond just the loadout screen. Everything from menus to in-game elements should now feel more polished and user-friendly.

We’re constantly working to improve StrayShot and deliver the best possible experience for our amazing community. As always, we value your feedback. Let us know what you think about these changes and what you’d like to see in future updates.


To learn more about StrayShot, follow us on:

Discord: https://discord.gg/Strayshot

Twitter: https://twitter.com/StrayShotGame

Instagram: https://www.instagram.com/strayshotgame/

YouTube: https://www.youtube.com/channel/UCAvt9dsgySwfGStQE_pi-DA

By michael

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